Dear Players,
After extensive adjustments and refinements, we’ve optimized the gameplay and UI!
The test is scheduled to begin since this Wednesday and all interested players are welcome to Join us!

One More Bang on Steam
https://store.steampowered.com/app/3461580/OneMoreBang/
Bug report, Give us feedback!

加入 Discord 服务器 One More Bang!!
http://discord.gg/vG5eSzMN22
Let’s look at the updates below~
Gameplay Updates
Victory Missions Remake
Based on feedback from the last test, we’ve redesigned gameplay and updated role descriptions:
Heretic: Win by actively commit suicide during your own turn.
Butcher (formerly Demon): Win by personally eliminating two characters.
Magician (formerly Deity): Copy and complete the inspected character's victory mission.
Pharmacist (formerly Angel): After shooting ends during your turn, ensure all four characters' HP distinct and none at full health.
= Pharmacist Skill Rework
Players found the original Angel/Deity mechanics unclear. With the new victory missions, the Angel’s skill no longer fits the play, so we’ve reworked the Pharmacist’s skill:
Old Angel Skill: Protect a player from fatal damage for one reload round.
New Pharmacist Skill: Heal 1 HP to a selected player.
UI Updates
= "Nightfall" Animated Effects =
To enhance immersion, we’ve added dynamic animations to the "Nightfall" phase.
Core Combat Interface Revamp
The old UI no longer aligns with updated gameplay. We’ve overhauled combat displays for clearer information and simple interactivity!
Future Update Preview
- Saori’s exclusive victory animation
- New player tutorial rework
- Main menu UI/background redesign
- Sound effects & BGM upgrades
- 3D character atlas
And more to come...