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Mecha Attack News

Mecha Attack News

MECHA ATTACK - Dev Log #4! | Combat, Parkour, Exploration!

Welcome to the fourth dev-log for Mecha Attack! Gameplay Showcase The above video is just small taste of the intro to the game, we have been hard at work on both the visuals, animations and combat for the game! PLATFORM UPDATE Before the game was originally a mobile only game but we are in talks with both publishers and soon partnering with an amazing acceleration program so we have decided to push for Consoles, PC & Mobile!
MECHA ATTACK - Dev Log #4! | Combat, Parkour, Exploration!
Mecha Attack
Mecha Attack

MECHA ATTACK ANNOUNCEMENT - PLEASE READ!

Hello there, I am Sam, the lead (and currently the only) developer of MECHA ATTACK! I wanted to make a post to clarify something that i see being misunderstood by some followers of the game. The game is in the pre production stage of the development as we look for a publisher. This is the earliest stage of development. I decided to show off the game to you all early on so I can get feedback and you can share your ideas with me.
Mecha Attack
Mecha Attack

20K Pre-Registrations! - Mecha Attack

Thank you all so much for 20,000 Pre-Registrations! In case some of you don't know, this game is an Indie Game made by just a small group of 5 people. The support we have gotten from here and from my TikTok () has been overwhelming and we are very grateful! I have updated the TapTap page () based on various users feedback and added new images which I will showcase below: Feel free to comment your ideas for the game as we love to take
20K Pre-Registrations! - Mecha Attack
Mecha Attack
Mecha Attack

Im still working on the game, check my tiktok for videos @swammyxo

Mecha Attack
Mecha Attack

Mecha Attack - Gun Combat Teaser!

In Mecha Attack when using a fire-arm based character you can aim over your shoulder to get a better shot at the enemy! Some characters use a blade as their main weapon and a sidearm like shown below. Pre Register here:
Mecha Attack - Gun Combat Teaser!
Mecha Attack
Mecha Attack

MECHA ATTACK - Dev Log #5! | Post Gamescom Update!

Hello everyone! Its me Sam (Swammy) coming to you with an update on the production/development of MECHA ATTACK! It has been a while since the last Development Log as I have been hard at work on the game and also been in talks with multiple publishers as we are still in a pre-production phase of development (although most of you know this already). This dev-log is more of an update on what has been happening and less of a showcase on development itself as a lot of the stuff you see in pre-production will change during full production (less placeholders used etc). As I continue to post more dev-logs in the future I will remain fully transparent and be doing my best to respond to your comments/questions/ideas! If you want to stay more up to date you can join the discord:
MECHA ATTACK - Dev Log #5! | Post Gamescom Update!
Mecha Attack
Mecha Attack

MECHA ATTACK - Dev Log #2!

Welcome to the second dev-log for Mecha Attack! Visual Update As the game has progressed in development the main thing that you will notice is that futuristic side of the game visually showing up more, we as a team of 5 are all big fans of Anime like Evangelion, Attack On Titan and Edgerunners. We wanted to bring a cyberpunk/futuristic style to the game from day one, you have seen the abandoned starting area from our tutorial but we have expanded to earths (Planet #1) main area, you will be able to explore cities, towns and landscapes via your vehicles (including grapple hooks!) that you can spawn ready player one style!
MECHA ATTACK - Dev Log #2!
Mecha Attack
Mecha Attack

Mecha Attack Reviews

'Mecha Attack' impression
30K Pre-Registrations! - MECHA ATTACK!

Mecha Attack - Development Update #1

Welcome to the First Development Update for Mecha Attack! Thank you for 10K+ Pre Registrations In One Week! For a game that is being made by one person it means a lot to receive so much support! I have been working on the animations for the game to try make them look smoother, this also meant improving the rigs for the game and adding things like the character blinking and just giving that much needed life to the animations!
Mecha Attack - Development Update #1
Mecha Attack
Mecha Attack
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