PLAY IT OR SKIP IT?
Play it. BattleBit Remastered is a fantastic first-person shooter that trades in the quality of its visuals to prioritize an explosive and engaging combat experience with over two hundred players on a single map. The core gameplay feels similar to a less stressful take on Call of Duty: Modern Warfare II or Battlefield. The leveling makes progression a little tedious, but everything else in BattleBit Remastered is polished and worth experiencing firsthand.
TIME PLAYED
I played BattleBit Remastered for four hours. Each match lasted anywhere between seven to fifteen minutes depending on the mode. I personally played a lot of conquest (which is a mode where I had to secure sites and hold them), which tended toward the longer end of that scale. After twenty or so total matches, I’ve reached level ten.
WHAT’S AWESOME
• Combat. BattleBit Remastered doesn’t care about pretty visuals or a realistic-looking combat experience. The game’s graphics have been sacrificed to focus purely on making combat as smooth and exhilarating as possible. Just the feeling of hopping into a tank and wreaking havoc is such an exciting experience here. Combat feels electric, fast-paced, and chaotic, but somehow still tactical and precise. And since most matches had over one hundred players—up to a max of 254 players on one server—I didn’t need to push myself each time to perform exceptionally to carry the team. I could just lie back, do whatever I wanted, and play to have fun.
• Destructible environment. Normally I wouldn’t really care too much about buildings getting destroyed or cars exploding in a shooter like this, but the fact that the debris changes the environment is absolutely astounding. It could be a tank shooting a massive wall or a grenade taking down a window, but every single destructive ability in the game affected the environment and constantly reshaped the battlefield. This ever-changing arena made matches feel refreshing, chaotic, and really fun.
• Multiplayer. I could talk to other people on my team in matches through close-proximity voice chat and it was so enjoyable to interact with other people that were just as pumped as me to unleash hell on the battlefield. I could call for help when I got knocked down or shout empowering, slightly embarrassing pep talks right before heading into fights.
• Customizing guns. Although it takes some time to acquire the attachments, I was able to customize different weapons with scopes, grips, and all sorts of add-ons. I liked that I could make my guns feel personalized, even to the point of decorating them with colored wraps.
• Visual style. BattleBit Remastered’s low-poly art style is reminiscent of Roblox; characters have box heads and square bodies. That goofy look takes some of the stress and seriousness out of the military-themed combat scenarios. More importantly, the low-impact visuals mean that the game rarely faced any issues like lagging or freezing since it doesn’t take too much power to run.
WHAT NEEDS IMPROVEMENT
• Leveling system. Most of the stronger weapons and attachments in BattleBit Remastered are locked behind leveling up to a certain point, which irritated me. I often found myself dying to opponents with better gear than me due to having grinded on the game longer, which felt unfair. Even beyond the balance issues, sometimes I just wanted to try out new weapons without having to push through another thirty levels in matches.
• No mini-map. BattleBit Remastered desperately needs a mini-map to make navigating the battlefield more comfortable. Even though I could pull up a detailed map with the press of a button, that meant sacrificing time and placing myself in a vulnerable situation where I couldn’t see what was happening on the battlefield. A mini-map would provide a much easier way to figure out my surroundings and keep most of my attention on important things like shooting enemies or taking objectives.
• Connecting to matches. It’s a minor petty issue, but I was a little annoyed by how long it took me to connect to matches that were already in progress. There were a handful of them and the latency between the Australian server and my internet was quite low so I wasn’t expecting any wait time. It usually took me anywhere between three to five minutes to get into a game, even if that match had a huge amount of vacant spots in it.
💬 Are you going to play BattleBit Remastered or will you skip it? Tell me down below in the comments!
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2025-04-06
ain't no wye they are going to att battle it on to mobile
2023-08-01
Yo I just need to know what thing is BattleBit Remastered Coming on mobile
2023-07-27
Never
2023-10-06