PLAY IT OR SKIP IT?
Play it. BattleBit Remastered is a fantastic first-person shooter that trades in the quality of its visuals to prioritize an explosive and engaging combat experience with over two hundred players on a single map. The core gameplay feels similar to a less stressful take on Call of Duty: Modern Warfare II or Battlefield. The leveling makes progression a little tedious, but everything else in BattleBit Remastered is polished and worth experiencing firsthand.
TIME PLAYED
I played BattleBit Remastered for four hours. Each match lasted anywhere between seven to fifteen minutes depending on the mode. I personally played a lot of conquest (which is a mode where I had to secure sites and hold them), which tended toward the longer end of that scale. After twenty or so total matches, I’ve reached level ten.
WHAT’S AWESOME
• Combat. BattleBit Remastered doesn’t care about pretty visuals or a realistic-looking combat experience. The game’s graphics have been sacrificed to focus purely on making combat as smooth and exhilarating as possible. Just the feeling of hopping into a tank and wreaking havoc is such an exciting experience here. Combat feels electric, fast-paced, and chaotic, but somehow still tactical and precise. And since most matches had over one hundred players—up to a max of 254 players on one server—I didn’t need to push myself each time to perform exceptionally to carry the team. I could just lie back, do whatever I wanted, and play to have fun.
• Destructible environment. Normally I wouldn’t really care too much about buildings getting destroyed or cars exploding in a shooter like this, but the fact that the debris changes the environment is absolutely astounding. It could be a tank shooting a massive wall or a grenade taking down a window, but every single destructive ability in the game affected the environment and constantly reshaped the battlefield. This ever-changing arena made matches feel refreshing, chaotic, and really fun.
• Multiplayer. I could talk to other people on my team in matches through close-proximity voice chat and it was so enjoyable to interact with other people that were just as pumped as me to unleash hell on the battlefield. I could call for help when I got knocked down or shout empowering, slightly embarrassing pep talks right before heading into fights.
• Customizing guns. Although it takes some time to acquire the attachments, I was able to customize different weapons with scopes, grips, and all sorts of add-ons. I liked that I could make my guns feel personalized, even to the point of decorating them with colored wraps.
• Visual style. BattleBit Remastered’s low-poly art style is reminiscent of Roblox; characters have box heads and square bodies. That goofy look takes some of the stress and seriousness out of the military-themed combat scenarios. More importantly, the low-impact visuals mean that the game rarely faced any issues like lagging or freezing since it doesn’t take too much power to run.
WHAT NEEDS IMPROVEMENT
• Leveling system. Most of the stronger weapons and attachments in BattleBit Remastered are locked behind leveling up to a certain point, which irritated me. I often found myself dying to opponents with better gear than me due to having grinded on the game longer, which felt unfair. Even beyond the balance issues, sometimes I just wanted to try out new weapons without having to push through another thirty levels in matches.
• No mini-map. BattleBit Remastered desperately needs a mini-map to make navigating the battlefield more comfortable. Even though I could pull up a detailed map with the press of a button, that meant sacrificing time and placing myself in a vulnerable situation where I couldn’t see what was happening on the battlefield. A mini-map would provide a much easier way to figure out my surroundings and keep most of my attention on important things like shooting enemies or taking objectives.
• Connecting to matches. It’s a minor petty issue, but I was a little annoyed by how long it took me to connect to matches that were already in progress. There were a handful of them and the latency between the Australian server and my internet was quite low so I wasn’t expecting any wait time. It usually took me anywhere between three to five minutes to get into a game, even if that match had a huge amount of vacant spots in it.
💬 Are you going to play BattleBit Remastered or will you skip it? Tell me down below in the comments!
ain't no wye they are going to att battle it on to mobile
2023-08-01
Yo I just need to know what thing is BattleBit Remastered Coming on mobile
2023-07-27
Never
2023-10-06