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Metroidvania
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Travel through exotic worlds, discover hidden secrets, and fight epic bosses! Share your favorite #Metroidvania games.
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Sheba: A New Dawn - (Upcoming Metrovania Action RPG Indie game)

Disclaimer: all the images and video used are not personally mine, from the official game page due to the game not being out yet! ~•~•~•~•~•~•~•~••~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~ #General Information:- • The game is being developed by Kashkoolgames, an indie developer gaming studio. • Expected Release date is April 9th 2024, to be released on Steam (PC). • Official Website: • Steam link: • Developer Twitter link:
Sheba: A New Dawn - (Upcoming Metrovania Action RPG Indie game)
Sheba: A New Dawn
Sheba: A New Dawn

A deep dive into Doomblade- A Unique Metroidvania

Hey there, thanks for tapping & tuning in! And for those Metroidvania fans in the audience, I have a treat for you. Specifically, Muro Studios 'Doomblade' - which manages to bring a bit of innovation to the genre. Check out the video for more details. P.S.  If you want to see my other reviews, you can check out & Follow me @Youtube→ Discord→ Arly's Twitter→  Patreon →
A deep dive into Doomblade- A Unique Metroidvania
DOOMBLADE
DOOMBLADE

BLADECHIMERA a dark Metroidvania-style game full review

Hey Tap Tap family You know Most Metroidvania games focus on fast moment and exploration, but they some times miss the most favorite part of the game that is action but BladeChimera not forgetting that part, this game brings you a deep, unsettling atmosphere mixed with stylish combat and a story filled with mysteries and  tragic moments. If you like games that i like, like Blasphemous, Bloodstained etc... but want something with a darker, horror-inspired world, then Blade Chimera is the perfect choose for you.
BLADECHIMERA a dark Metroidvania-style game full review

What is Metroidvania Genre And How this Started

You know guys we all love metroidvania games but you know how this genre started and what was the first metroidvania game is, so let's Go in time machine and check the past of metroidvania Genre. Metroidvania, a term that blends the names of two iconic video game franchises – Metroid and Castlevania, represents a distinctive genre known for its exploration-centric gameplay, interconnected worlds, and character progression. To truly understand what Metroidvania is, let's delve into the roots of this genre and how it has evolved over the years.
What is Metroidvania Genre And How this Started

The game can really get addicting along the way. Awesome!

The game has a feature with manual or auto attacking upon contact, which gives variety to each people who has a different kind of playstyle to one. I believe they also have a promo for pre-registering the game, so I would really recommend this game because the gameplay is awesome! The graphics can be a bit on the 8-bit side, but the animation really gives it off. That makes it really addictive to play.
The game can really get addicting along the way. Awesome!
Dead Cells
Dead Cells

Momodora Moonlit Farewell Gameplay: Metroid Boss Battles That You Cant Put Down

Enjoy my experience through this awesome platformer.  I really love the look and feel especially when it comes to the boss battles.  Very fun!
Momodora Moonlit Farewell Gameplay: Metroid Boss Battles That You Cant Put Down
Momodora: Moonlit Farewell
Momodora: Moonlit Farewell

ANIMAL WELL - A SURREAL & COMPACT PLATFORMER

VideoGameDunky is someone I can truly relate to; he began his career as a League of Legends content creator and streamer before transitioning to a satirical approach to video game reviews, to the point where half of the community around him felt serious and the other half felt like memes, making it difficult to differentiate from whether his reviews were genuine or just him being overly silly with jokes and humor.
ANIMAL WELL - A SURREAL & COMPACT PLATFORMER

Worldless offers a mysterious and beautiful world to explore - it’s a shame about the combat

SHOULD I PLAY WORLDLESS? Give this one a miss. Worldless has some ideas that are neat in theory, but frequently end up feeling like they were implemented by someone unfamiliar with the concept of video games. Particularly aggravating is the combat, which stops the game’s free exploration for a stodgy back and forth turn-based battle system. Combine that with frustrating traversal puzzles in which errors drop you back to the beginning, and this beautiful abstract trip turns into a slog that just isn’t worth making. For a better version of this experience, try
Worldless offers a mysterious and beautiful world to explore - it’s a shame about the combat
Worldless
Worldless

BlazBlue Entropy Effect x Dead Cells Collab - The Dev Really Nailed This Collab

One Word.... Perfect. its all it need to describe this collab. Man. this collab is really really good. the dev really take their time with this one.  when this collab first mentioned, i thought it will be just the char that comin in this game. but, to  my surprise, or maybe ours... they also bring the dead cells's weapons as the prisoner's combo. not just a few, but 27 weapons wether its be a basic atk weapon or as a skill. and the movement was made really well done.
BlazBlue Entropy Effect x Dead Cells Collab - The Dev Really Nailed This Collab

The sequel to one of the most brutal, disgusting Metroidvanias ever is about to launch

If you played the original Blasphemous anytime since it came out in 2019, then you know it was a disturbingly bloody little game that proved that pixel-art graphics can still bring the gore and grossness. And if you played it, you'll also know that on top of being filled with messed up enemies and cutscenes, it was also an extremely good Metroidvania. But whether you played the first game or not, you should take note of the impending release of

Dead Cells: A Thrilling Blend of Artistry, Strategy, and Relentless Gameplay

"Dead Cells" is an action-platformer game that melds stunning artwork, game-altering weaponry and gadgets, and lethal maneuvers to construct an immersive narrative. The essence of the game centers around its intricate interplay of risk and reward, with each new zone unveiling artifacts, weapons, or skills that both entice and aid in the quest to reveal the profound enigma of the Dead Cells. While the placement and progression of levels establish the game's structural foundation, the layout, enemy arrangements, and ever-shifting items breathe life into its core. Every playthrough varies sufficiently to sustain tension and unpredictability, defying the assumption that we've seen it all after countless runs. We are still determining the surprises that await, whether a well-timed assortment of equipment or shiny new treasures gleaming in the subsequent round.
Dead Cells
Dead Cells

Super Mombo Quest | Hop 'n' bop metroidvania

This action packed metroidvania looked like casual platfomer, but oh i was wrong. All the levels having hop 'n' bop combos really hooked me in. To beat all the bosses and find all the secrets are amazing and worthy. Even how little story there was all the bitts of it makes the whole experience better because it's so funny.
Super Mombo Quest | Hop 'n' bop metroidvania
Super Mombo Quest
Super Mombo Quest

Beyond the Ice Palace 2

Hey Tap Tap family! Most Platformering games these days focus on flashy visuals and fast paced action, they lost there classic nostalgic feel that we all want, from this genre I always want something with a challenge a game that takes me back to the golden age of 2D side-scrollers I want to feel the time of Nes, SNES, Sega Game Gear and Sega Genesis where every jump and attack matters for us. And if you're like me and love classic action-platformers and want to feel the same experience that we feel in 1900s then this game is for you, this game will remind you your real gaming skills, that you forget. This game revives the retro feel of old-school platformers while adding modern improvements, giving us an experience that’s both challenging and awsome.
Beyond the Ice Palace 2

It's a roguelite, a Metroidvania, and a base-builder! This adorable indie game does it all

SHOULD I PLAY NEVER GRAVE: THE WITCH AND THE CURSE? This is a demo you should definitely check out. Never Grave: The Witch and The Curse is a 2D action game that combines the best elements of some of my favorite genres. It’s an exploration-heavy Metroidvania with awesome traversal mechanics, but it’s also a roguelite with tons of power-ups to collect. It even has light base-building mechanics, so I always had lots of projects to work on between runs. I had a blast with the demo, and I can’t wait to play the full game.
It's a roguelite, a Metroidvania, and a base-builder! This adorable indie game does it all
Never Grave: The Witch and The Curse
Never Grave: The Witch and The Curse

[SPOILERS] BŌ THE HOLLOW KNIGHT & ORI LOVE CHILD

While it may have been weak and lacking in some areas. It was definitely something that held me over until more games are released. In essence, the game incorporates many components from both games, to the point that they leave a lot to be desired; nonetheless, it remains fascinating and enjoyable. Consider following me on my other Social Media platforms for, Giveaways and more:
[SPOILERS] BŌ THE HOLLOW KNIGHT & ORI LOVE CHILD

Why Metroidvania games are so fun to play

Metroidvania games, Every 2000s gamer started his journey with this game's, this game Genre captivating players with their unique blend of exploration, challenging gameplay, and immersive storytelling. But what is it about these games that makes them so undeniably fun to play? Metroidvania games are synonymous with exploration, offering vast interconnected worlds that beg to be uncovered. The joy of discovering hidden paths, secret rooms, and shortcuts creates a sense of adventure that keeps players engaged. The gradual unlocking of new areas through acquired abilities ensures a continuous sense of progress, making each step in the journey feel rewarding.
Why Metroidvania games are so fun to play
Metroid Prime Remastered
Metroid Prime Remastered

'Crypt of the NecroDancer' review

I love this game so much I thought about changing the review into something more legible. 1-4 alpha is my favorite track but tbh the whole soundtrack slaps especially with the shopkeepers. Ps Nintendo has a collab with Zelda Cadence of Hyrule.
Crypt of the NecroDancer
Crypt of the NecroDancer

This might be the trippiest Metroidvania we've ever seen

Metroidvanias are one of our favorite genres here at TapTap HQ. We play all of them, from gorgeous games like Hollow Knight and Afterimage to pixel-art masterpieces like Momodora: Moonlit Farewell to just plain weird stuff like Doomblade. Despite checking out everything the genre has to offer, though, we've never seen a game quite like this one. The trailer above is for Ultros, a self-described "psychedelic Metroidvania" on its way from Swedish developer Hadoque. The game sees players crash-land on the Sarcophagus, which is described as, uh, "a giant, space-drifting, cosmic uterus holding an ancient demonic being." Huh. Yeah, that's pretty weird!
This might be the trippiest Metroidvania we've ever seen

You’ve got to check out this trippy sci-fi Metroidvania from Hotline Miami’s artist

SHOULD I PLAY ULTROS? Definitely play it, especially if you like a good adventure with a unique look. Ultros dives into a vast alien world that’s equally strange and enchanting. I got to explore vibrant caverns and alleyways, fight nasty beasts and tendril-flinging monsters, and uncover mysteries about an ancient, demonic being entrapped inside this realm. It’s a singularly great title and my favorite Metroidvania I’ve ever played.
You’ve got to check out this trippy sci-fi Metroidvania from Hotline Miami’s artist

Eastern Exorcist | Android

It is a 2D metroidvania set in a fantasy oriental world with evil spirits and monsters; it recalls the classics "Sekiro: Shadows Die Twice", "Vanillaware", "Odin Sphere", "Muramasa" and "Dragon's Crown". We will take on the role of a skilled exorcist against the chaotic world of evil spirits and monsters, moved by their spell, to make our way through brutal fights! From the beginning we will have a sword at our disposal to execute demons and monsters with tactical combat mechanics, that is, to break the enemy's posture you have to start inflicting real damage even by tackling him, with a dodge, from behind. The title focuses a lot on parrying, in fact, the combat is less basic than most metroidvania games. Most of the fights are based on parrying/attacking/and then on dispersing, which is an interesting mechanic like Soul Rea Er that absorbs souls.  It's almost like a more oriental version of Blasphemous, but again less deep. The traversal isn't difficult, but the game is all about the bosses and trying to find faster ways to kill them! There are about 25 bosses to fight, some of which are quite challenging in order to get power-ups. The action design was done frame by frame with the typical hand-drawn Chinese ink painting style.
Eastern Exorcist | Android
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