TapTap

Games worth discovering

iconicon
Dead Cells
icon
Dead Cells: A Thrilling Blend of Artistry, Strategy, and Relentless Gameplay

Dead Cells: A Thrilling Blend of Artistry, Strategy, and Relentless Gameplay

7K View2023-09-30
"Dead Cells" is an action-platformer game that melds stunning artwork, game-altering weaponry and gadgets, and lethal maneuvers to construct an immersive narrative. The essence of the game centers around its intricate interplay of risk and reward, with each new zone unveiling artifacts, weapons, or skills that both entice and aid in the quest to reveal the profound enigma of the Dead Cells. While the placement and progression of levels establish the game's structural foundation, the layout, enemy arrangements, and ever-shifting items breathe life into its core. Every playthrough varies sufficiently to sustain tension and unpredictability, defying the assumption that we've seen it all after countless runs. We are still determining the surprises that await, whether a well-timed assortment of equipment or shiny new treasures gleaming in the subsequent round.
True advancement is derived from unlocking enhancements, abilities, and armaments between runs, which persist without vanishing. Through ceaseless repetition, we accrue wealth, blueprints for new items, and Cells that empower us to unlock future blueprints and enhancements. Every power increment propels us forward like a relentless, crimson snowball hurtling down a mountain until we feel invincible. The momentum is where "Dead Cells" truly excels. Its streamlined system of dashing, leaping, dodging, and traversing subterranean domains is so gratifying that the urge to move and strike swiftly supersedes the caution that naturally arises in a game where death resets us to square one. Motion Twin's refined design propels us ahead through clever touches, such as achieving multi-kills with speed-boosting explosions, ensuring we maintain constant forward motion. We remain unscathed if we exhibit enough skill, swiftness, or precision.
The movement and combat dynamics in "Dead Cells" encourage us to stake everything to advance further. It's designed to be replayed extensively, unlocking incremental yet noteworthy facets of its expansive skill tree with each newly acquired artifact. Once we've opened all the stylish Metroid-inspired abilities, we can finally traverse the shadowy recesses of "Dead Cells" limitlessly, unearthing modest yet delightful fragments of the narrative and clever game references concealed within hidden zones. True diversity in each playthrough stems from various choices governing gameplay from moment to moment. We can choose to rush in with swiftness, fire, and swords or systematically navigate the Dead Cells by employing long-range weapons, traps, and turrets to pierce, poison, incinerate, or obliterate adversaries safely while meticulously scouring every inch of each level for treasures.
"Dead Cells"' ingenious system of amplifying power throughout runs by amassing Scrolls of Power enables us to construct our approach based on our playstyle and equipment. The more scrolls we invest in a specific attribute, the less overall health we gain for each successive feature. Therefore, if we aspire to play as an impervious juggernaut capable of absorbing blows, we must allocate our points judiciously. Nonetheless, adopting this strategy means we won't wield overwhelming power with any particular items, potentially rendering our damage output insufficient to conquer progressively formidable foes in later stages.
"Dead Cells" is a game that offers a distinctive amalgamation of instinct, foresight, enjoyment, and setbacks. The gameplay strategy revolves around uncovering blueprints for new equipment and harvesting Cells to unlock items and enhancements. Additionally, the game introduces daily subterranean expeditions beyond the primary campaign, where players are challenged to complete objectives and attain permanent progress in blueprints. This mode is an entertaining diversion, allowing players to experiment with new equipment. "Dead Cells"' adaptability is a valuable asset, with each playthrough of its intricately crafted and ever-shifting levels fostering both a sense of discovery and familiarity. It encourages players to transcend their comfort zones and push boundaries when complacency arises. Layers of gameplay strategy and tactics are concealed within immediate decisions, and the expansive metagame is woven into each round. "Dead Cells" is a fusion of triumph, instinct, foresight, enjoyment, and setbacks.
icon MustPlayicon GameRecommendationicon YouShouldPlayThisIndieGameicon ThisGameIsMindblowingicon Metroidvaniaicon BestSoulslikeGames
Mentioned games
Related Posts
Redefining the Roguelike Genre: Dead Cells Review
Dead Cells, developed by Motion Twin, brings addictive and fast-paced roguelike action to the Android gaming scene. With its fluid combat, challenging gameplay, and impressive pixel art visuals, Dead Cells offers an exhilarating experience that keeps players coming back for more. One of the standout features of Dead Cells is its combat system, which is incredibly satisfying and responsive. Players take control of a nameless protagonist, exploring
Fractured3K2023-07-01
TapTap
ROGUELIKE MASTERPIECE - DEAD CELLS // First Impressions Gameplay
Dead Cells is getting a new update soon and today new player who never played it before will get its first run in this amazing roguelike, die few times and try to find any flaws in this game. This video review of Mobile/ PC/ Console Game will show you some gameplay and help you to decide if you should invest your time into this game, we will discuss game mechanics, combat, progression, mechanics and f2p or p2w aspect of the game made in 2023.
Kosh3K2023-03-03
Dead Cells gameplay (android, IOS) ALL BOS
Dead Cells - is a horizontal action game. When the character moves, the layering of the screen is very good, and you can feel the speed when you sprint, fall from a height, and take the elevator. The details in the levels are also very rich. The style of each level is different. In some scenes, small objects can also interact. When passing through a chandelier hung with an iron chain, it can swing with it. The bell can ring it when attacking. Props or gems will also be hidden in the walls of some scenes. It is also a design that makes people laugh when they accidentally smash them. The game's light source is also very comfortable to use. When moving, the soft moonlight emitted by the distant moon will also change, and the light effect during the battle is gorgeous and not dazzling. Although the game uses the technology of the current generation to create, but the style still maintains the unique taste of traditional pixel style works, this is rare.
Wongnetral454K2023-04-21
Upcoming
Nine Sols
Get icon
Codename: Arrival
Get
Soul Knight Prequel
Get iconicon
Lethal Company
Get icon
Lost Future
Get iconicon
iconView desktop site

TapTap looks better

on the app love-tato

Open with TapTap