I’m working on a small cat lane strategy game called Claws of Power, and these GIFs are from a chapter 4 run I was sure I had already lost. The base was basically at 1 HP, but it somehow still turned into a clear.
The main setup here is MK-350 + Gatling Bard. MK-350 goes in first, tanks damage, and when it breaks the pilot John gets thrown out and keeps fighting. If he survives long enough, he can get back into the mech again. Bard just stands behind and pumps out damage.
The risky part is that I let the enemy walk all the way to my base first, then only start dropping units and items at the last second. If the timing is even a little off, the run just ends. This time it barely worked.
Full run:
https://youtu.be/sHX72DAv_xY
Steam demo:
https://store.steampowered.com/app/3998900/_/ 🐾