TapTap

Games worth discovering

iconicon
Banishers: Ghosts of New Eden
icon
Ghost busting in colonial America should be spookier than this

Ghost busting in colonial America should be spookier than this

4K View2024-02-14

SHOULD I PLAY BANISHERS: GHOSTS OF NEW EDEN?

Check this one out if you’re a fan of other games from developer Don’t Nod, like Tell Me Why and Vampyr. In Banishers: Ghosts of New Eden you play a pair of ghost hunters—the banishers in the title—who have traveled to colonial New England to find their mentor and colleague, who has warned them of a terrible curse. It’s a great setting with some beautifully drawn characters filling out the story, but it unfolds at an awkwardly slow pace and features mediocre (if inoffensive) combat.

TIME PLAYED

I played five hours of Banishers: Ghosts of New Eden. Much of that time was spent getting to know the two main characters, Antea and Red, and working my way through the lengthy introduction that sees them arrive in the haunted village of New Eden and confront the specter in the town’s meeting house. I learned about the various rituals the banishers use to find clues and summon ghosts, upgraded my equipment using materials I foraged, and eventually traveled to a hunters’ camp on my way back to New Eden after the first fateful encounter with the powerful ghost there. I also completed two of the game’s many haunting investigations, which involved interviewing the people involved and following up on clues that led me to the ghost’s motivations and grievances.
TapTap

WHAT’S AWESOME ABOUT BANISHERS: GHOSTS OF NEW EDEN?

• Great central characters. Antea and Red are partners in the banishing business as well as in life, and the love they have for each other is the emotional core of Banishers: Ghosts of New Eden. They’re well written and performed magnificently, and I found it easy to like and admire both of them. Antea was the more experienced banisher, while Red was more of an apprentice, and when people they met made incorrect assumptions about who was in charge, Red was quick to correct them, courteously but firmly. As the plot developed, their relationship was pushed to what would normally be the breaking point, and I was rooting for them every step of the way.
• The setting feels fresh. Strangely, there are very few games set in the American colonial period, and as anyone who’s seen Robert Eggers’ The Witch knows, it’s perfect for spooky stories. Banishers: Ghosts of New Eden definitely isn’t as scary as The Witch—I thought it was more on par with the beginning of Tim Burton’s Sleepy Hollow. Still, the untamed wilderness of 17th century New England had an undeniable witchy menace to it, and I enjoyed exploring the areas around New Eden and the hunters’ camp, poking into dark caves and clambering up sheer cliffs to try to catch a better view of the surrounding forest.
TapTap
• Paranormal investigations. Banishing ghosts is a lot more complicated than just showing up with a proton pack and blasting away. I had to figure out the root cause of the haunting each time I accepted a banishment job. Ghosts always had a reason for being somewhere and causing mayhem, and in order to send them on their way, I had to get Red and Antea to figure out what that reason was. This usually involved interviewing the people affected by the haunting and finding any physical object that was acting as a tether to hold the spirit in the world of the living.
Each case was interesting and surprising, and they all ended with a fascinating choice: I had to decide whether to forcefully banish the ghost, allow it to peacefully ascend on its own, or blame one of the living people involved in the haunting. There were consequences for each course of action, and I’m genuinely curious to find out how it’ll all play out.
TapTap

WHAT SUCKS ABOUT BANISHERS: GHOSTS OF NEW EDEN?

• Combat is clunky. The combat system isn’t bad, but it’s certainly nothing to write home about. The enemy lock-on system felt a bit unresponsive at times, and I was frustrated on several occasions when I tried to unleash my charged special attack and nothing happened. Apart from that, there wasn’t much to complain about—but on the other hand, nothing to highlight and applaud, either. Even with the ability to instantly swap between Red and Antea during fights, I never found them particularly interesting or challenging.
• The creep factor is missing. I kept waiting for Banishers: Ghosts of New Eden to start getting properly scary as I played through the opening hours, and that just never happened, despite the game having plenty of opportunities to spook me. Maybe it was building toward a more intense middle and ending, but I felt the initial setup was missing an eerie punch that could have added a welcome level of dread to everything that followed. We’re hunting colonial ghosts, right? This ought to be scary!
TapTap
• A very slow start. It took a couple hours for me to reach a point in Banishers: Ghosts of New Eden that wasn’t completely on rails, and even five hours in, I felt I had very few options about where to go or what to do next. The action was frequently interrupted by cutscenes and dialogue, and a lot of the time I was in control was spent simply walking down long, empty trails to my next objective with nothing much happening to break up the trips. A slower-paced game is fine, but Banishers felt a bit too barren as I explored the initial areas.

PLATFORM TESTED

PC via Steam.
icon MustPlayicon GameRecommendationicon GameswiththeBestLoreicon BestChoiceBasedGame
Mentioned games
Comments
Kef
Kef
icon
1

I'm still gonna check this out eventually, but I definitely wish it leaned into the spookiness more!

2024-02-19

Author liked
Divyanshu Raj
Divyanshu Raj
icon
1

best

2024-02-20

Open TapTap to view 1 more reply
Discover more discussions on TapTap
Related Posts
📖 Storyline: Banishers Ghosts of new Enden is a narrative action-adventure game that immerses you in a fantastic and mysterious universe. You play as Red, a Scottish ghost hunter, and Antea, his companion-turned-wraith, in a quest to lift the curse that strikes the colony of New Eden in the 17th century. You will have to explore the snowy lands, fight evil spirits, and solve the puzzles that lie behind the veil between life and death.
DetoxE34382024-02-14
TapTap
When Ghost Hunting is So Boring, You'd Rather Not Hunt Ghosts - Hank'n Spank Review
I despise money-grubbing casual games. They provide short-lived forms of entertainment with no positive impact. Not to be confused with Candy Crush, Pako Highway, or any title with actual depth, but casual games built purely on unskippable ads existing just to convert wasted time into revenue. There’s nothing worse than a game that’s not only horrendous in design but also steals my time. Unfortunately, I was utterly disappointed to encounter this gaming nightmare in the form of
Jay Hunter4K2022-07-29
TapTap
Haunted Dorm Review—A Dauntless Yet Confounding Endeavour of the Stout-Hearted in a Ghastly Housing
Reading Time: 2 mins 21 secs For some unknown reason, one of my mates, Arthur, thought it was an ace idea to get us out of our houses and drag us to Pluckley, Kent, early this week. Looks can be deceiving when it comes to this gorgeous Wealden village — it is, after all, astir with tales of the paranormal. I'll admit that I have always loved a good old ghost story. So, you can say I am primed to have a ghost sighting, or rather, hopeful for one. And at Pluckley, ghosts are a big part of the village (I mean, it has been awarded the Guinness World Record for Britain's most-haunted village back in 1989).
Islanor5K2022-02-18
TapTap
Upcoming
Myth: Gods of Asgard
Get icon
Seven Knights Idle Adventure
Get iconicon
Dusk of Dragons: Survivors
Get iconicon
ARCANE RUSH: Battlegrounds
Get iconicon
Mojo Melee: pvp auto chess
Get iconicon
iconView desktop site

TapTap looks better

on the app love-tato

Open with TapTap