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How do you make a better puzzle game than Limbo? Let some of that game’s creators show you the way

How do you make a better puzzle game than Limbo? Let some of that game’s creators show you the way

2K View2023-09-29


SHOULD I PLAY COCOON?
Play it. Cocoon has completely changed the way I think of the adventure genre. The game follows a young bug-like alien who can leap into worlds within worlds using the orb on his back, and must use that ability to uncover cosmic mysteries. The resulting journey is an absolute masterpiece brought to us by Jeppe Carlsen, one of the lead designers of previous masterpieces Limbo and Inside.
TIME PLAYED
I played Cocoon for four hours, which has taken me to just over halfway completion. In that time, I’ve conquered three of the game’s bosses and visited a bunch of different environments while solving dozens of puzzles.
WHAT’S AWESOME ABOUT COCOON?
• A puzzling adventure. Cocoon is officially my favorite adventure puzzle game of all time, and for good reason. The puzzles are freakin’ amazing. They’re so complex and challenging, yet not to the point where I felt overwhelmed trying to solve them. And the best part is how the puzzles kept evolving. I was constantly trying to think of creative solutions, and every time I thought I had everything figured out, the game would force me to rethink my approach. Every puzzle strikes the perfect balance between challenging and entertaining, all while teaching me more about this charming world.
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• Exploring alien worlds. Cocoon doesn’t tell its story with voiced interactions or dialogue, but instead through visuals and gameplay. Things might seem vague or hard to follow at first, but the game does an impeccable job of bringing everything together over time.
• Worlds within worlds. Cocoon portrays emotion and purpose perfectly through its vibrant, low-poly art style. Every environment, creature, and structure looks and feels unique to this game. While the low-poly graphics naturally mean less detail, developer Geometric Interactive have masterfully used colors, shading, and outlining to give Cocoon an intriguingly abstract and alien look.
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WHAT SUCKS ABOUT COCOON?
• No tips or help. The playable character in Cocoon is a newborn alien without any knowledge of the outside world. This means every single puzzle is a completely fresh experience tackled solo. In gameplay terms, that meant I wasn’t provided any clues or tips on how to solve any of the puzzles. While I enjoyed that challenge, there were some moments where I wished I had a helping hand to get me to the next chapter of the game.
• It might be hard to understand. While I didn’t necessarily struggle, some players might have a hard time comprehending the story of Cocoon. This enchanting world only comes to life if players can piece together the visual cues presented throughout the journey.

💬 Will you play Cocoon or are you going to skip it? Tell me down in the comments!
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