💎Character attributes: Strength, Intelligence, Leadership, Agility, and Morale correspond to Attack, Strategy, Defense, Flexibility, and Burst Growth respectively.
💎Note that this growth has a threshold. Growth that does not reach the threshold only adds 2 points to the base combat attributes, with negligible impact. Upon reaching the threshold and leveling up, a maximum of 90 points can be added to the corresponding attributes.
💎Attack affects physical attack.
Strategy affects skill damage and skill defense.
Defense affects physical defense.
Flexibility affects physical accuracy, blocking, and combo attacks.
Burst affects critical hit chance and possibly strategy accuracy (still under investigation).
💎Character attributes do not directly affect combat power but indirectly influence the growth tiers of the corresponding combat attributes. Growth values are divided into 5 tiers: SS/S/A/B/C, with growth values corresponding to 5/4/3/2/1. Each tier provides 90 points at max level. There should theoretically be an SSS tier, but since the food-based attribute increase has been removed, and character starting attributes are locked, no one can reach this level.
💎Each class has a default growth rank. It is recommended to use Imagawa Yoshimoto for testing as his attributes are between 50-84, having only minor effects.
Gyattttt
2024-11-29
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